﻿using System;

namespace Gert3D
{
  public struct Color4
  {
    public double R;
    public double G;
    public double B;
    public double A;

    public Color4(double red, double green, double blue)
    {
      R = red;
      G = green;
      B = blue;
      A = 0.0;
    }

    public Color4(double red, double green, double blue, double alpha)
    {
      R = red;
      G = green;
      B = blue;
      A = alpha;
    }

  }
}